Omega Achievements
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Dezz123
omegas7
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OmegaDev :: Coding Plaza :: RGSS2 (VX)
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Omega Achievements
Game Achievements
Version: 1.1
Author: Omegas7
Blog: http://omegas7.blogspot.com
Well... yeah, achievements. This time, I am taking a more XBox-style theme, still using switches. You turn a switch ON, and a bar appears saying "Congratulations! You unlocked an achievement!" and then it fades out. The achievements menu can show All the achievements, only the unlocked or only the locked. This script makes use of lots of images. The Trophy (achievement) menu elements are actually images, fixed to 90x90. Even the cursor is an image (still 90x90). Also description per achievement is allowed.
Demo Download:
Version 1.1:
http://www.megaupload.com/?d=KA6VEQBG
http://www.mediafire.com/?vs064tj03hl2s8o
Features:
Screenshots:
Useful Image:
Notes:
Bugs are quite possible, I did many tests, but I think I'm missing something. Report anything here.
I am also planning on adding more extras, dunno, a points system? (Don't suggest that because you can event it >__>)
You want to call the achievements menu from the menu? Ask someone for a patch or something, I'm not doing it because everyone's menus are messed up with edits or even are different menus >.<
Once a switch is ON, you can turn it OFF and the script will now recognize the achievement as locked again. However, turning it ON won't make an "Achievement Congratulations Bar" pop up.
Version: 1.1
Author: Omegas7
Blog: http://omegas7.blogspot.com
Well... yeah, achievements. This time, I am taking a more XBox-style theme, still using switches. You turn a switch ON, and a bar appears saying "Congratulations! You unlocked an achievement!" and then it fades out. The achievements menu can show All the achievements, only the unlocked or only the locked. This script makes use of lots of images. The Trophy (achievement) menu elements are actually images, fixed to 90x90. Even the cursor is an image (still 90x90). Also description per achievement is allowed.
Demo Download:
Version 1.1:
http://www.megaupload.com/?d=KA6VEQBG
http://www.mediafire.com/?vs064tj03hl2s8o
Features:
- Spoiler:
- Code:
# Features:
# > 1.1
# > Achievements linked to game switches
# > Achievement Bar appears when achievement switch activated
# > Menu showing achievements separated by All, Unlocked and Locked.
# > Achievements descriptions
# > Achievements descriptions can have a background image
# > Each achievement is represented by a 90x90 image
# > Menu background image
# > Locked achievement image (90x90)
# > Achievements menu cursor is an image (90x90)
# > Achievement bar image
# > Achievement complete & incomplete graphic for description screen
Screenshots:
- Spoiler:
Useful Image:
Notes:
Bugs are quite possible, I did many tests, but I think I'm missing something. Report anything here.
I am also planning on adding more extras, dunno, a points system? (Don't suggest that because you can event it >__>)
You want to call the achievements menu from the menu? Ask someone for a patch or something, I'm not doing it because everyone's menus are messed up with edits or even are different menus >.<
Once a switch is ON, you can turn it OFF and the script will now recognize the achievement as locked again. However, turning it ON won't make an "Achievement Congratulations Bar" pop up.
Re: Omega Achievements
Wow. This looks utterly fantastic, Omegas.
And I love the graphics style you always use...
I'll download it nao.
And I love the graphics style you always use...
I'll download it nao.
Re: Omega Achievements
:o
Thank you very much... I'm going to be happy now.
Thank you very much... I'm going to be happy now.
moneymenace- Resource Moderator
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Re: Omega Achievements
Using this is AM, cool dude
Peva- Development Moderator
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Re: Omega Achievements
Yeah, I got this off of RPGmakervx.com! its really good! All I would like to do though is maybe change the acheivement graphic!
The Creator- Legendary
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OmegaDev :: Coding Plaza :: RGSS2 (VX)
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