OmegaDev
Would you like to react to this message? Create an account in a few clicks or log in to continue.

Kokoro No Okoku Recruitment

+11
Xzygon
BasilMeer
Elfsong
omegas7
Snacks
Shady
Dezz123
Light
crazedanimekid
Vectomon
SugarBell
15 posters

Page 2 of 5 Previous  1, 2, 3, 4, 5  Next

Go down

Kokoro No Okoku Recruitment - Page 2 Empty Re: Kokoro No Okoku Recruitment

Post by Shady Mon Jul 12, 2010 7:49 am

I want to be ledgendary and have my own brand of cookies called: Chris' Homemade Cookies!!!!
Shady
Shady
Banned
Banned

Posts : 1434
Gald : 3288

Stats
Cookies: 0

http://www.slimshady.com

Back to top Go down

Kokoro No Okoku Recruitment - Page 2 Empty Re: Kokoro No Okoku Recruitment

Post by SugarBell Mon Jul 12, 2010 1:27 pm

you can do what you putting your mind to! XD

i have my goals now!

Goal #1 My Setting!
i will need to figuring out the worlds we use! without we will not know the other anime characters to using!

Goal #2 My Story!
i will want to changing the story just small so it is different!


Goal #3 My Characters!
we will want to making interest characters! did you noticing that Sora has not any character flaws? XD

Goal #4 Making!
yay! XD

so right now is Goal #1!!! :)
SugarBell
SugarBell
Cookie Baker
Cookie Baker

Posts : 285
Gald : 1108

Stats
Cookies: 0

Back to top Go down

Kokoro No Okoku Recruitment - Page 2 Empty Re: Kokoro No Okoku Recruitment

Post by Vectomon Mon Jul 12, 2010 1:52 pm

Black Lagoon > Katekyo Hitman Reborn.
avatar
Vectomon
Resource Moderator
Resource Moderator

Posts : 1029
Gald : 3025

Stats
Cookies: 0

Back to top Go down

Kokoro No Okoku Recruitment - Page 2 Empty Re: Kokoro No Okoku Recruitment

Post by Shady Mon Jul 12, 2010 2:36 pm

Use worlds like the naruto world with the villages. Oh and the inuyasha world with those kick-ass demons. The main char could be a fusion of Roxas and Sora maybe Soxas or Rora
Shady
Shady
Banned
Banned

Posts : 1434
Gald : 3288

Stats
Cookies: 0

http://www.slimshady.com

Back to top Go down

Kokoro No Okoku Recruitment - Page 2 Empty Re: Kokoro No Okoku Recruitment

Post by omegas7 Mon Jul 12, 2010 3:13 pm

Ami, I can also script for you, though your team looks quite complete already.
omegas7
omegas7
Admin
Admin

Posts : 1180
Gald : 4121

Stats
Cookies: 0

http://www.omegadev.biz

Back to top Go down

Kokoro No Okoku Recruitment - Page 2 Empty Re: Kokoro No Okoku Recruitment

Post by SugarBell Mon Jul 12, 2010 3:28 pm

oh! if you want to script too of course! maybe some people will not be able to do what you can, or others can do what you can't! so it will be good to have another scripting! XD yay! i cant wait to start! :)
SugarBell
SugarBell
Cookie Baker
Cookie Baker

Posts : 285
Gald : 1108

Stats
Cookies: 0

Back to top Go down

Kokoro No Okoku Recruitment - Page 2 Empty Re: Kokoro No Okoku Recruitment

Post by SugarBell Mon Jul 12, 2010 4:09 pm

i will want to make the character a girl and Rora sounds like a girl name! XD but that is too much like the real one! we want it more unique in our way too! XD

EDITING!: oops! i double post! :( i didnt mean to! i forgot! im sorry!
also i will have an assignment for my scripting team! XD https://omegadev.forumotion.com/coding-shops-f28/for-my-scripting-team-t355.htm

SugarBell
SugarBell
Cookie Baker
Cookie Baker

Posts : 285
Gald : 1108

Stats
Cookies: 0

Back to top Go down

Kokoro No Okoku Recruitment - Page 2 Empty Re: Kokoro No Okoku Recruitment

Post by Light Mon Jul 12, 2010 4:49 pm

let me know when u want me to do the first face
Light
Light
Banned
Banned

Posts : 790
Gald : 2129

Stats
Cookies: 0

http://www.light.site11.com/

Back to top Go down

Kokoro No Okoku Recruitment - Page 2 Empty Re: Kokoro No Okoku Recruitment

Post by Dezz123 Mon Jul 12, 2010 5:37 pm

Seems the game now has quite a team behind it. Lemme know the maps you want and the tilesets you're using. Wink
Dezz123
Dezz123
Legendary
Legendary

Posts : 1534
Gald : 6469

Stats
Cookies: 0

http://www.dezzgames.webs.com, www.evalon.webs.com

Back to top Go down

Kokoro No Okoku Recruitment - Page 2 Empty Re: Kokoro No Okoku Recruitment

Post by Shady Mon Jul 12, 2010 5:40 pm

Hmm... Ami if your thinking of making an Overdrive for your char tell me detailsand I'll script it right away Very Happy
Shady
Shady
Banned
Banned

Posts : 1434
Gald : 3288

Stats
Cookies: 0

http://www.slimshady.com

Back to top Go down

Kokoro No Okoku Recruitment - Page 2 Empty Re: Kokoro No Okoku Recruitment

Post by SugarBell Mon Jul 12, 2010 5:50 pm

haha! XD everyone is ready to start as much as me! :)

but i will want to plan everything right now so i will need help planning before we start very much! XD oh! and i forgot about database for creating! i am not very well with that so if others will help that will be kind! :)
SugarBell
SugarBell
Cookie Baker
Cookie Baker

Posts : 285
Gald : 1108

Stats
Cookies: 0

Back to top Go down

Kokoro No Okoku Recruitment - Page 2 Empty Re: Kokoro No Okoku Recruitment

Post by Shady Mon Jul 12, 2010 6:02 pm

Ami add me on msnger I'm good with planning and database I made a Whole Guild/Quest System from scratch no help and its 100% functional over 50 test and no bugs
Shady
Shady
Banned
Banned

Posts : 1434
Gald : 3288

Stats
Cookies: 0

http://www.slimshady.com

Back to top Go down

Kokoro No Okoku Recruitment - Page 2 Empty Re: Kokoro No Okoku Recruitment

Post by SugarBell Mon Jul 12, 2010 6:16 pm

ah! good! also i dont have messenger! i will use IRC mostly! XD but cool to have you in more place!

also does the first kingdom hearts have an overdrive? :S
SugarBell
SugarBell
Cookie Baker
Cookie Baker

Posts : 285
Gald : 1108

Stats
Cookies: 0

Back to top Go down

Kokoro No Okoku Recruitment - Page 2 Empty Re: Kokoro No Okoku Recruitment

Post by Shady Mon Jul 12, 2010 6:18 pm

Well Kingdom Hearts Chain of Memories does. I can also make a basic skill like simba coming out and roaring like tht Very Happy or I can do a Genie script skill where the Genie turns the main char into another monster and increases stats Very Happy
Shady
Shady
Banned
Banned

Posts : 1434
Gald : 3288

Stats
Cookies: 0

http://www.slimshady.com

Back to top Go down

Kokoro No Okoku Recruitment - Page 2 Empty Re: Kokoro No Okoku Recruitment

Post by SugarBell Mon Jul 12, 2010 6:25 pm

XD ok! though it will not be simba or genie because they will be animes! XD but i will want skills like that! this game is base on the first kingdom hearts only however! :)
SugarBell
SugarBell
Cookie Baker
Cookie Baker

Posts : 285
Gald : 1108

Stats
Cookies: 0

Back to top Go down

Kokoro No Okoku Recruitment - Page 2 Empty Re: Kokoro No Okoku Recruitment

Post by Shady Mon Jul 12, 2010 6:29 pm

Oh yea I forgot XD how bout the main char uses a certain skill and naruto comes out and uses shadow clone jutsu on char and the chosen char is multiplied by 5. Then the char will attack with 5 slashes very basic I can make it.
Shady
Shady
Banned
Banned

Posts : 1434
Gald : 3288

Stats
Cookies: 0

http://www.slimshady.com

Back to top Go down

Kokoro No Okoku Recruitment - Page 2 Empty Re: Kokoro No Okoku Recruitment

Post by SugarBell Mon Jul 12, 2010 6:34 pm

XD that will be cool! it will also depend on what battle system we will use! i will not know which one to use yet! so you will have to waiting until we decide the best one! XD
SugarBell
SugarBell
Cookie Baker
Cookie Baker

Posts : 285
Gald : 1108

Stats
Cookies: 0

Back to top Go down

Kokoro No Okoku Recruitment - Page 2 Empty Re: Kokoro No Okoku Recruitment

Post by Shady Mon Jul 12, 2010 6:36 pm

Well since its kingdom hearts it should be like animated one. You could choose between Minkoff Animated Battlers or Devvulfman's Animated Battlers. I prefer minkoff's because it is more user-friendly and the Sprites are more modern as to Devvulfman's has rough textures and lacky sprites. Also we can use frankenstein sprites so they can support the image of Animated Battlers Smile.

Edit: I just finished making a basic skill where Inuyasha comes out and slashes a bunch of whirlwinds at an enemy.
Shady
Shady
Banned
Banned

Posts : 1434
Gald : 3288

Stats
Cookies: 0

http://www.slimshady.com

Back to top Go down

Kokoro No Okoku Recruitment - Page 2 Empty Re: Kokoro No Okoku Recruitment

Post by SugarBell Mon Jul 12, 2010 7:01 pm

ah! i found what you are talking about! minkoff will be very hard to spriting battlers but it will probably be worth it!
SugarBell
SugarBell
Cookie Baker
Cookie Baker

Posts : 285
Gald : 1108

Stats
Cookies: 0

Back to top Go down

Kokoro No Okoku Recruitment - Page 2 Empty Re: Kokoro No Okoku Recruitment

Post by Shady Mon Jul 12, 2010 7:02 pm

Don't worry I have a bunch of battlers compatible with Minkoff Very Happy
Shady
Shady
Banned
Banned

Posts : 1434
Gald : 3288

Stats
Cookies: 0

http://www.slimshady.com

Back to top Go down

Kokoro No Okoku Recruitment - Page 2 Empty Re: Kokoro No Okoku Recruitment

Post by Shady Mon Jul 12, 2010 7:25 pm

Sorry for double post I fail yeah I suck blah blah blah but I just wanted to say I got a snippet of the naruto skill Very Happy

Code:
# Naruto
  "NARUTO_MOVE" => [  4,  20,    1,  3,  -1,    4,  "WAIT"],
  "NARUTO_JUMP" => [  6,  14,    -1,  5,  6,    0,  "WAIT"],
 
  # Naruto cut-in      Type, X-start, Y-start, X-end, Y-end, Speed, Z-axis, Filename
  "NARUTO_CUTINSTART"    => ["pic", 4,  -17,  0,  -100,  90,false,"naruto-cutin"],
  # Naruto sound clips
  "naruto-cloning"      =>"sound", "se", 100,100,  "naruto-cloning"]
 


Last edited by Shady on Tue Jul 13, 2010 9:01 am; edited 1 time in total
Shady
Shady
Banned
Banned

Posts : 1434
Gald : 3288

Stats
Cookies: 0

http://www.slimshady.com

Back to top Go down

Kokoro No Okoku Recruitment - Page 2 Empty Re: Kokoro No Okoku Recruitment

Post by SugarBell Mon Jul 12, 2010 7:46 pm

oh! i will not know where to put that! and i will not know if i will want to use minkoff or not XD

also i will like to say i will name the character Mine (mee - nay) which is meaning "A resolute protector"! i think that will fit her! :)
SugarBell
SugarBell
Cookie Baker
Cookie Baker

Posts : 285
Gald : 1108

Stats
Cookies: 0

Back to top Go down

Kokoro No Okoku Recruitment - Page 2 Empty Re: Kokoro No Okoku Recruitment

Post by Shady Mon Jul 12, 2010 7:48 pm

Very Happy Awesome idea! Also we need to make a group like Organization 13 maybe like " The Avengers" or " Special Group: Asylum " lol Idk try something cool and diff Very Happy
Shady
Shady
Banned
Banned

Posts : 1434
Gald : 3288

Stats
Cookies: 0

http://www.slimshady.com

Back to top Go down

Kokoro No Okoku Recruitment - Page 2 Empty Re: Kokoro No Okoku Recruitment

Post by SugarBell Mon Jul 12, 2010 7:50 pm

organization 13 is not til Kingdom Hearts 2.. XDDDDD you will need to remember what is only Kingdom Hearts 1, silly!
SugarBell
SugarBell
Cookie Baker
Cookie Baker

Posts : 285
Gald : 1108

Stats
Cookies: 0

Back to top Go down

Kokoro No Okoku Recruitment - Page 2 Empty Re: Kokoro No Okoku Recruitment

Post by Shady Mon Jul 12, 2010 7:51 pm

Hmm... I may be able to relate to that. Like in the intro they battle the heartless will the games enemys be heartless or something diff I think we both can stir something up with our creative gears Very Happy
Shady
Shady
Banned
Banned

Posts : 1434
Gald : 3288

Stats
Cookies: 0

http://www.slimshady.com

Back to top Go down

Kokoro No Okoku Recruitment - Page 2 Empty Re: Kokoro No Okoku Recruitment

Post by Sponsored content


Sponsored content


Back to top Go down

Page 2 of 5 Previous  1, 2, 3, 4, 5  Next

Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum