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Game and Map ScreenShot Thread!

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Post by mitchi.exe Fri Jun 11, 2010 11:55 pm

Simply because I want it to be unique. Razz
Don't you think using 'A', 'B', and 'C' are pretty generic?

And there's also the deep analysis for this. The Greek alphabet are connected with ancient western history and they are connected with symbolic meanings and etymologies. Since I will use futuristic enemies in the game, I wanted to give them a 'historical' feel. It means that they are not just 'A' and 'B', but they existed a long time ago and use the greek alphabet. Not to mention they look like 'codes', which is connected to the title of the game: Azure Codes: Devil's Protocol

Moreover, Digimon also used the Greek alphabet for its weapon names. Alpha is weak, Beta is average, and then Upsilon is strong.
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Post by Kyle? Sat Jun 12, 2010 12:31 am

Earthbound also doe's that >.<
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Post by Vectomon Sat Jun 12, 2010 8:00 am

Kyle?, Earthbound is a part of the Mother series. It's Mother 2. Very Happy

That's really cool, mitchi. But shouldn't the main enemy be the Alpha? You know, taking hierarchy in consideration. I'm not sure if Alpha or Omega is supposed to be the first, but I'm guessing it's Alpha.
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Post by mitchi.exe Sat Jun 12, 2010 8:21 am

The thing is, I don't want every enemy have a symbol. I will only include the symbols for same enemies, just to distinguish one from the other one. Razz

Actually, the main reason for it is just for aesthetics. Smile
It looks cooler if I use the Greek alphabet, imo...
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Post by Vectomon Sat Jun 12, 2010 8:49 am

Ah, I see. It does looks cooler. xD I think that if Earthbound had PSI Rocking a b c d I wouldn't like it as much, lol.
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Post by mitchi.exe Mon Jul 05, 2010 5:21 am

Here's the latest screenshot from Devil's Protocol:

Game and Map ScreenShot Thread! - Page 3 Dpscrn5

Basically, this image shows that the player can remove the windows and just leave the command window, actor info, and enemy info. Also, this shows a new character named 'Kylie' (from Kyle?)
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Post by BasilMeer Mon Jul 05, 2010 5:25 am

Looks nice but the enemys... they're kinda goofy.
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Post by mitchi.exe Mon Jul 05, 2010 5:30 am

That's why I like them. They fit well being devil spirits. XD
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Post by BasilMeer Mon Jul 05, 2010 5:37 am

xD and did you check the PM I sent you mitchi?
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Post by mitchi.exe Mon Jul 05, 2010 5:53 am

Ahh.. Sorry. I just noticed it now. Smile
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Post by BasilMeer Mon Jul 05, 2010 5:54 am

No prob and keep us updated with the screenshots Wink
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Post by mitchi.exe Thu Jul 22, 2010 6:10 am

Okay! Here's an update, showing the Item scene in battle~! (Items not official)
Also made the interface look more modern, and showed Kurumi's 2nd outfit, as well,
besides her maid outfit. Smile


Game and Map ScreenShot Thread! - Page 3 Dpscrn6

How was it?
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Post by BasilMeer Thu Jul 22, 2010 11:09 am

It.. looks.. well kinda.... actually AWESOME!!! Wow mitchi and for the first time, some good enemies XD Jk the doggy police were good too Very Happy
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Post by Vectomon Thu Jul 22, 2010 12:18 pm

Holy crap, Mitchi. How can we compete with that?
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Post by Snacks Thu Jul 22, 2010 12:31 pm

mitchi.exe wrote:Okay! Here's an update, showing the Item scene in battle~! (Items not official)
Also made the interface look more modern, and showed Kurumi's 2nd outfit, as well,
besides her maid outfit. Smile


Game and Map ScreenShot Thread! - Page 3 Dpscrn6

How was it?

Nice looking o.o
very modern
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Post by Xzygon Thu Jul 22, 2010 3:09 pm

Haha, dang, that looks pretty awesome.
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Post by Light Thu Jul 22, 2010 3:58 pm

Here is a screen from my game new!!!!
oh my is that sunset in battle lol jk!
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Post by Snacks Thu Jul 22, 2010 4:13 pm

Oo Light, lookin' pretty good O:!
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Post by mitchi.exe Thu Jul 22, 2010 6:08 pm

Thanks guys.. I'll be posting more soon.

@Light
I like the tint~!
...I might try out fastebs, as well..
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Post by Light Thu Jul 22, 2010 8:22 pm

Thanks you two fastebs is very easy to set up
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Post by Shady Thu Jul 22, 2010 8:27 pm

Light thats some nice ass shit man. Don't try passing Omega's Skill Level at making games. He's gonna get pissed and ban you 4 life. AND TAKE YOUR COOKIES!!
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Post by Light Thu Jul 22, 2010 8:29 pm

i hope not lol
but thanks
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Post by mitchi.exe Wed Jul 28, 2010 9:41 am

Devil's Protocol isn't complete without the dark night~!
Plus a new character inspired from Jalen's portraits, ...and a new windowskin.

Game and Map ScreenShot Thread! - Page 3 Dpscrn7

Any helpful comments?
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Post by BasilMeer Wed Jul 28, 2010 9:43 am

Oh man. You have to finish this game fast. I can't wait to play it mitchi.
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Post by mitchi.exe Wed Jul 28, 2010 9:45 am

I'm focusing only on the battle system now, so there's a lot more to do, like mapping. (I suck at that, seriously)

Thanks, Basilmeer. Smile
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