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Some edits I've made.

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Some edits I've made. Empty Some edits I've made.

Post by Dezz123 Fri Jun 11, 2010 6:30 pm

I've just been learning how to edit some scripts, thanks to TDS. He told me to keep giving it a go with editing them, and see where they end up.
Here is where they ended up... xD
Just remember THESE WERE THE FIRST I'VE EVER DONE.
Feedback appreciated. ^.^

So here:
Download the demo to get a view on the edits.

The edits are:

The menu.
The title.
The shop.

If I learn how, I will make more.

Demo Download:
Script Edits.exe - 0.42MB
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Post by mitchi.exe Fri Jun 11, 2010 6:34 pm

Who's TDS?
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Post by Dezz123 Fri Jun 11, 2010 6:37 pm

Someone on RMN who's been teaching me how to script.
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Post by Light Fri Jun 11, 2010 7:00 pm

well i like them simple yet elegant
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Post by Dezz123 Fri Jun 11, 2010 7:01 pm

Thanks, Light.
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Post by Light Fri Jun 11, 2010 7:14 pm

your very welcome sir keep it up
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Post by Kyle? Fri Jun 11, 2010 7:32 pm

The title needs a tiny bit more...

Maybe....

@command_window.opacity = 0

It seem cooler...
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Post by Dezz123 Fri Jun 11, 2010 7:43 pm

Hmmm.... I'll have to update on this. ^.^
And thanks, Kyle?.
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Post by BasilMeer Fri Jun 11, 2010 11:08 pm

Wow,didn't expect you to so soon to edit some scripts.I'm gonna give the edits a go Wink

EDIT:
Wow Dez.To me,these edits are EPIC!!!! Wish I could learn to script too.
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Post by Kyle? Sat Jun 12, 2010 12:32 am

Oh and some words a Great Script once said:
Mithran wrote:
You should never edit base scripts
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Post by Dezz123 Sat Jun 12, 2010 2:08 am

@BasilMeer - Thanks.

@Kyle? - Meh, I got told to give it a try.
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Post by crazedanimekid Sat Jun 12, 2010 10:20 am

I like it Dezz, keep up the good work!
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Post by IMP1 Sat Jun 12, 2010 11:34 am

Kyle? wrote:Oh and some words a Great Script once said:
Mithran wrote:
You should never edit base scripts
way to take a quotation out of context. He meant you should copy the script to the materials section and then edit it.

When you edit a method (create_command_window) within a class (Scene_Title), you don't need to include every method you're NOT changing. And in fact, it's more compatable if you don't.
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Post by crazedanimekid Sat Jun 12, 2010 12:22 pm

I agree with IMP.

You can always alias any method from a base script. Why edit the base when you can copy a method and add to it/edit it?
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Post by Dezz123 Sat Jun 12, 2010 3:26 pm

That's what I've done, IMP. Apart from getting rid of the bits I didn't need of course.
Also, I've edited them again, and will update the first post soon.
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