Aquarium Master Ideas Thread
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Aquarium Master Ideas Thread
I need some ideas for my game!
Aquarium Master Beta Testers Topic
Official Topic
Here are the things I need ideas for.
Furniture
Different types of furniture to put in your room.
Achievements
What are some things you can do to get trophies?
Miscellaneous
Random run things to put around the town to spice up the game!
So I would really like people to post things to help my game! You will get a spot in the credits if you do. Here are the submission forums
Furniture
Achievements
Miscellaneous
Well, happy RMing
Aquarium Master Beta Testers Topic
Official Topic
Here are the things I need ideas for.
Furniture
Different types of furniture to put in your room.
Achievements
What are some things you can do to get trophies?
Miscellaneous
Random run things to put around the town to spice up the game!
So I would really like people to post things to help my game! You will get a spot in the credits if you do. Here are the submission forums
Furniture
- Code:
[b]Name of Furniture Item[/b]
[b]What is the dialog upon talking to it[/b]
[b]Sprite graphic[/b]
Achievements
- Code:
[b]Name of achievement[/b]
[b]Description (Example, Fish Keeper - Fish are little blue things! Get one and this achievement is yours![/b]
[b]How to achieve? (Must be obtainable by switch, but suggest anything.)[/b]
Miscellaneous
- Code:
[b]What is it? (Be very discriptive. If it's a minigame, give a script/event system for me to use.)[/b]
Well, happy RMing
Last edited by Peva on Sun Nov 21, 2010 11:58 am; edited 1 time in total
Peva- Development Moderator
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Re: Aquarium Master Ideas Thread
Name of Furniture Item: Painting
What is the dialog upon talking to it: Could show a bigger image of it.
Sprite graphic: Varies. Could have lotsa pretty pictures ^_^
Name of Furniture Item: Oven/Cooker
What is the dialog upon talking to it: See next Misc Suggestion
Sprite graphic: There's a RPT and a Mack one I believe.
Misc SuggestionCrazedanimekid's (or a different one) cooking system. Activated by talking to the cooker. Could cook fish that are too small to admire, or whatever people do with fish that they don't eat...
What is the dialog upon talking to it: Could show a bigger image of it.
Sprite graphic: Varies. Could have lotsa pretty pictures ^_^
Name of Furniture Item: Oven/Cooker
What is the dialog upon talking to it: See next Misc Suggestion
Sprite graphic: There's a RPT and a Mack one I believe.
Misc SuggestionCrazedanimekid's (or a different one) cooking system. Activated by talking to the cooker. Could cook fish that are too small to admire, or whatever people do with fish that they don't eat...
IMP1- Coding Moderator
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Re: Aquarium Master Ideas Thread
IMP1 wrote:Name of Furniture Item: Painting
What is the dialog upon talking to it: Could show a bigger image of it.
Sprite graphic: Varies. Could have lotsa pretty pictures ^_^
Name of Furniture Item: Oven/Cooker
What is the dialog upon talking to it: See next Misc Suggestion
Sprite graphic: There's a RPT and a Mack one I believe.
Misc SuggestionCrazedanimekid's (or a different one) cooking system. Activated by talking to the cooker. Could cook fish that are too small to admire, or whatever people do with fish that they don't eat...
Painting, already got 8. Oven, I have an oven, but you can only cook in Basil's kitchen. With an evented cooking system. I was going to put animes cooking system in, but it was too last, I had already evented all of mine.
Thanks tho I already used most of the rtp graphics for furniture tho.
Peva- Development Moderator
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Re: Aquarium Master Ideas Thread
Ah well. Howsabout a cookie jar, and everytime you get an achievement, a cookie appears in the jar, and you can eat it and be happy, because cookies make people happy
IMP1- Coding Moderator
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Re: Aquarium Master Ideas Thread
lol I can make a furniture a cookie jar, think you can sprite me?
Peva- Development Moderator
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Re: Aquarium Master Ideas Thread
hey if you need help spriting I'm game peva but I think you should have:
Name of achievement Explorer In Chief
Description (Example, Fish Keeper - Fish are little blue things! Get one and this achievement is yours! Explore every part of the town by stepping on it!
How to achieve? (Must be obtainable by switch, but suggest anything.) Just make it so when you step on every squre it adds up!
Name of achievement Explorer In Chief
Description (Example, Fish Keeper - Fish are little blue things! Get one and this achievement is yours! Explore every part of the town by stepping on it!
How to achieve? (Must be obtainable by switch, but suggest anything.) Just make it so when you step on every squre it adds up!
Re: Aquarium Master Ideas Thread
It needs to somehow turn on a switch. If you can get someone to script that for me, I'd be happy
Peva- Development Moderator
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Re: Aquarium Master Ideas Thread
shitty little cookie jar (on an assortment of tiletops):
IMP1- Coding Moderator
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Re: Aquarium Master Ideas Thread
Is that a sprite or a tileset?
Peva- Development Moderator
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Re: Aquarium Master Ideas Thread
It's neither. But you could use it for either.
I also mocked up what Elfsong suggested. You need to walk on EVERY passable tile though... And then it turns on the switch of your choice.
I also mocked up what Elfsong suggested. You need to walk on EVERY passable tile though... And then it turns on the switch of your choice.
- Code:
class Game_Map
AM_Switch_ID = 4
alias imp_AM_setup setup unless $@
def setup(*args)
imp_AM_setup(*args)
@explored = Table.new(width,height)
end
def explored?(x,y)
return if all_explored
return @explored[x,y] > 0
end
def explore(x,y)
@explored[x,y] += 1
if !$game_switches[AM_Switch_ID]
$game_switches[AM_Switch_ID] = true if all_explored
end
end
def all_explored
for i in 0...@explored.xsize
for j in 0...@explored.ysize
return false if @explored[i,j] == 0 and passable?(i, j)
end
end
return true
end
end
class Game_Player
alias imp_AM_increase_steps increase_steps unless $@
def increase_steps
imp_AM_increase_steps
$game_map.explore(@x,@y)
end
end
IMP1- Coding Moderator
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Re: Aquarium Master Ideas Thread
Uh-oh. There are certain tiles that you cannot step on tho :/
Peva- Development Moderator
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Re: Aquarium Master Ideas Thread
Well yeah, you should have to walk on the tiles you can't walk on to get the achievement. In this, you only have to walk on every passable one.
IMP1- Coding Moderator
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Re: Aquarium Master Ideas Thread
What is some are just visible but not steppable? Like for scenery.
Peva- Development Moderator
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Re: Aquarium Master Ideas Thread
It requires you to walk on every passable tile. If a tile ain't passable, you don't need to walk on it. Although if you had passable tiles that were impossible to get to, it wouldn't work.
IMP1- Coding Moderator
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Re: Aquarium Master Ideas Thread
Can you make a patch that only allows certain maps to be included? So I can say only maps 1, 2, 3, and 4 need to be fully explored to turn the switch on?
Peva- Development Moderator
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Re: Aquarium Master Ideas Thread
Cause I was recruiting Ideas for AM. Soz.
Peva- Development Moderator
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Re: Aquarium Master Ideas Thread
Well, not quite finished/perfect yet, but aye. I'll finish it later today methinks.
IMP1- Coding Moderator
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Re: Aquarium Master Ideas Thread
Thank you! Then I can have the player only explore the main 5 pieces of town!
Peva- Development Moderator
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